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AI Insights · Timothy · July 2024

Top 5 Anime Games on Android in Italy Q2 2024

Explore the performance of the top 5 anime game applications on the Android platform in Italy during Q2 2024, based on data from Sensor Tower.

Top 5 Anime Games on Android in Italy Q2 2024

During the second quarter of 2024, the top 5 anime game applications on the Android platform in Italy displayed varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed insight into these trends.

Solo Leveling:Arise from Netmarble showed a peak in weekly revenue at around $60.8K in mid-May, with a steady decline thereafter, ending June with approximately $18K. Weekly downloads started strong at 50.4K in early May but dropped significantly to just over 1K by the end of June. However, the weekly active users remained relatively consistent, starting at 48.9K and ending at 46K.

DRAGON BALL LEGENDS, published by Bandai Namco Entertainment Inc., experienced a notable increase in weekly revenue, peaking at approximately $98K at the end of May. Weekly downloads also saw an upward trend, reaching around 6.7K by mid-June. Active users increased steadily from April, starting at 125.5K and reaching a high of 226.1K by mid-June.

DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., saw a peak in weekly revenue at $40.5K in late April. The weekly downloads fluctuated, peaking at 2.5K in mid-June. Weekly active users were fairly stable, starting at 52.7K in early April and slightly increasing to 55.5K by the end of June.

ONE PIECE TREASURE CRUISE-RPG also by Bandai Namco Entertainment Inc., had a peak weekly revenue of approximately $30.5K in mid-May. Weekly downloads saw a significant rise from 684 in early April to 3.4K by the end of May. The active user base grew from 11K in early April to around 18K by the end of May, before stabilizing at around 12.4K by the end of June.

CAPTAIN TSUBASA: ACE from Program Twenty Three showed a relatively modest performance in terms of revenue, peaking at $1.1K in mid-May. Weekly downloads varied slightly, peaking at 1.7K in mid-June. The active user count was consistent, starting at 22.1K in early April and peaking at 25.2K by mid-June.

For more detailed insights and data on the performance of these anime games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024